Arc of Embodiment

LITERALLY WHATEVER YOU WANT

Wings of the Pegasus (Level 5): 40 SP
The user summons wings that become a part of the target for 3 turns, granting the target flight and a +5 Speed buff.

MP Enhance: 40 MP

The wings last for one extra turn and grant a +8 speed buff instead.

Stinger of the Manticore (Level 6): 50 SP
The user summons a scorpion stinger that becomes a part of the target for 3 turns, granting them another weapon that does (1-6) damage and has a 50% chance to deal poison damage each hit, (4 poison damage for 2 turns.)

MP Enhance: 50 MP

Weapon damage increased from (1-6) to (3-7) and poison damage increased from 4 to 6.

Arise (Level 5): 30 SP
Summons a sand soldier. Sand soldiers can be given orders to perform melee attacks. All attacks performed by the soldiers are treated as magical, and scale with Ra's magic. They deal an additional 5 x level damage. Orders can be given on the same turn summoned. Damage from multiple soldiers on the same target deal 25% less than the previous. Soldiers last for three turns.

MP Enhance: Ra can give the soldiers an altered state to suit the enemies that are against. By paying the cost again, Ra can give multiple effects to the same soldier. The amount he can give increases as he levels up. Level 5: 1 effect. Level 10: 2 effects, Level 15: 3 effects: Level 20: 4 effects.

Airborne: Soldiers can fly, and are able to strike aerial enemies.

Horseback: Soldiers are mounted on horseback. Since their weapons are treated as lances, the weapon scaling on their attacks are doubled. This can also be used out of combat to create sand steeds.

Physical: The Soldiers lose the quality of converting the command to magic, and deal physical damage instead. They also gain the ability to be damaged, and can be ordered to block for a party member instead of attack. If the attack destroys the soldier, any excess damage will go through to the party member. (Health is equal to 5 x level + Magic)

Infusion: The soldiers are infused with an element other than earth, dealing damage of an altered element. Additionally, Ra can double the MP cost to give a chance to inflict the status ailment associated with that element.

Conquering Sands (Level 6): 30 SP
Commands Soldiers to charge forward, dealing damage. (25 damage per soldier + Magic + Magical weapon. Damage reduction applied)

MP Enhance: 25 MP

More base damage (Base damage changed to 35)